Multimedia

Welcome to our multimedia network of designers, developers, and coders.

For this project i wanted to do something involving Blender's fluid sim capabilities and try to involve moving parts in with the fluids.


To start i drew the profile of my glass




Next you spin the profile to make a 3d glass shape


Then set it to a glass like texture


Then smooth the edges down


Next add lights


Then the liquid and other objects that interact with it


Then render!

Views: 20

Comment

You need to be a member of Multimedia to add comments!

Join Multimedia

© 2024   Created by Andrew Nourse.   Powered by

Report an Issue  |  Terms of Service